Interactive fiction, authored like a screenplay

Write the story.
Then play it.

Nightwriter is a writing tool for stories where the reader makes the choices. You write it as plain text, and play it like a visual novel.

A whole branching story on the Corkboard: scenes as cards, choices as gold wires that split and meet again.
The Corkboard. One whole story. Each gold wire is a choice, so you can see where the paths split and where they meet again.

How it works

1 · The Desk

Write it

Write the story as plain text. A few simple marks show where a scene starts, who is speaking, and where the reader gets a choice.

The five marks you need →
A page of the manuscript: a scene heading, narration, dialogue, and two choices at the end of the scene.

2 · The Window

Stage it

Staging happens on a clipboard beside the story, not in the text. Here are the two choices from the scene above, and where each one leads. A choice can also wait until the reader has found something earlier. You don't write any code.

The staging clipboard for the same scene, listing its two choices and where each one leads.

3 · Playable

Play it

Step into the story at any point and play it the way a reader will. This is the same scene again, at the moment the reader chooses. Then go straight back to writing.

The same scene playing: a rainy office at night, the pianist's last line in the story box, and the two choices.

Where it stands

Works today

  • Writing the manuscript, with choices in the text
  • Staging scenes: sets, cues, and conditions on choices
  • The Corkboard, as rows or as a free map
  • Playing the story from the top or from any scene
  • Playing on a second screen while you steer from the first

On the way

  • Publishing a finished story as a file you can share or upload
  • A desktop app
  • Looks for the stage beyond the noir one shown here

Nightwriter is made for a parent making up stories for their kids, a grandparent who tells the grandkids a different version every time, a student with a whole world in their head.

Why Nightwriter exists →

Plain answers

What is Nightwriter?

Nightwriter is a writing tool for interactive fiction. You write your story as plain text. The choices, and the rules for when they show up, are kept apart from your story text, so the text stays easy to read. The story plays in a web browser, so there is nothing extra to set up.

Do I need to know how to code?

No. The manuscript is plain text. Staging a scene is done visually, not in a programming language: who's in it, what the reader can choose, where each choice leads.

How is it different from Twine or ink?

Those are excellent tools and we recommend them often. The difference is the split: in Nightwriter your prose and your game logic never share a file. If you've ever fought macros in the middle of a paragraph, that's the problem we're working on.

Can I play what I write?

Yes, immediately. You can step into the story at any point and play it the way a reader will, then jump back to writing.

Can I publish what I make?

That's where Nightwriter is headed: a finished story published as a file you can share with family, or upload for anyone to play. It's the big piece being built now.

Is my story locked into Nightwriter?

No. A story is two plain text files: the manuscript, and a separate file for the staging. Download them whenever you like, open them in any text editor, and bring them back in.

When can I use it?

Nightwriter is in development and not yet released. Early access is opening gradually. Leave your email below and you'll hear when it's your turn.

Early access is opening slowly

Leave an email and you'll be among the first writers let in.

One email to confirm, one when it opens. Nothing in between.